tag:blogger.com,1999:blog-5368677310334370714.post3457620014878119923..comments2024-03-28T11:52:55.714+00:00Comments on Battlefields and Warriors: Version 5 Lock 'n Load Tactical, a first look.Normhttp://www.blogger.com/profile/05031444717952755557noreply@blogger.comBlogger33125tag:blogger.com,1999:blog-5368677310334370714.post-55450620959474623542021-06-19T14:32:51.904+00:002021-06-19T14:32:51.904+00:00Thanks, Norm. Appreciate your replies. Thanks, Norm. Appreciate your replies. Chrishttps://www.blogger.com/profile/00603532357518350194noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-3878313358036411102021-06-19T10:20:50.120+00:002021-06-19T10:20:50.120+00:00Chris, I no longer have the system, but from memor...Chris, I no longer have the system, but from memory the charts are fine, you are just bringing in the new rule processes such as Assault Fire. The update was very gentle and allowed 4.1 to still be fully functional.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-75023047565382466312021-06-19T07:11:16.270+00:002021-06-19T07:11:16.270+00:00Thanks Norm. Also, the reason I came to this post ...Thanks Norm. Also, the reason I came to this post was to verify that the rules changes don’t make the charts and tables from 4.1 redundant? You might be able to answer this. From what I can tell they haven’t changed...?Chrishttps://www.blogger.com/profile/00603532357518350194noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-54478474062029751902021-06-18T19:44:31.491+00:002021-06-18T19:44:31.491+00:00Hi Chris, thanks for visiting, yes, I agree that w...Hi Chris, thanks for visiting, yes, I agree that working with 4.1 would be a good way to go and of course for a long time, before 5.1, that was exactly the only way to go and so it has not been made redundant.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-6972336387300696982021-06-18T18:06:45.686+00:002021-06-18T18:06:45.686+00:00Thanks for this Norm. I’m just getting back into t...Thanks for this Norm. I’m just getting back into the LnL series and have the 5.1 version but of course all my games come with 4.1. I’m thinking I might use 4.1 and just highlight which bits have changed, as having a thin book to flick through might be easier to be honest. 5.1 is a work of genius though. So easy to get back into the game. Probably one of the best rulebooks I’ve ever read. Chrishttps://www.blogger.com/profile/00603532357518350194noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-78706437749855953062019-07-18T13:21:53.416+00:002019-07-18T13:21:53.416+00:00Hi, I would start with either Normandy or The Moth...Hi, I would start with either Normandy or The Motherland, simply because they are the ones I like the most and they avoid things like helicopters etc that modern era brings, but for you to maintain enthusiasm, it is probably just best to go with what would be a favourite period / theatre for you.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-3054671636642500432019-07-17T15:47:37.430+00:002019-07-17T15:47:37.430+00:00I'm a french newbie to the system : which box ...I'm a french newbie to the system : which box do you recommend to play this v5 ? thankspreacherhttps://www.blogger.com/profile/17327529713902664399noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-21244088419737786042018-06-28T11:52:21.128+00:002018-06-28T11:52:21.128+00:00L'nL typically have games lasting 7 turns. In ...L'nL typically have games lasting 7 turns. In my most recent game, I rolled plenty of times for smoke, but the dice were cruel and I didn't get any, but the troops that attempted the roll obviously then went 'Ops Complete', so I think there will be games with plenty of smoke and some with none! and hopefully shades between those two extremes.<br /><br />I think I will end up implementing a cap of some sort, but would really like to better understand what the typical smoke laying capacity of a two platoon type force typically was, say, mid-war.<br /><br />Panzer Grenadier has some very long scenarios, but that formula does sound useful for spreading use over time to get a capacity.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-1666731937661985762018-06-27T13:11:51.713+00:002018-06-27T13:11:51.713+00:00Panzer Grenadier includes a rule that says eligibl...Panzer Grenadier includes a rule that says eligible units (and OBA) can each fire smoke a number of times equal to scenario length divided by 10 (fractions rounded up).<br /><br />Maybe use something similar for LnL Tactical, except dividing by 4 or 5 instead of 10.Hugmenothttps://www.blogger.com/profile/07634767362565932566noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-4953018601913400992018-06-05T05:52:20.528+00:002018-06-05T05:52:20.528+00:00Thanks Stew, it has left me with a lot of respect ...Thanks Stew, it has left me with a lot of respect for the huge effort put in by those closely supporting the game. I know how tiring it can get to get that last 10% right, so people close to the company have given fully of themselves to this - well done all.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-27155666960982918972018-06-05T05:15:07.128+00:002018-06-05T05:15:07.128+00:00Very nice write up for a game system. I was not f...Very nice write up for a game system. I was not familiar with this rule system at the start of the post, but now I feel that I am! 😀. Your enthusiasm shines through as genuine and infectious. <br />While I can’t comment on the rules: Clarity and organization in a rule system is often undervalued by readers. It’s nice to hear that it’s being prioritized. Stewhttps://www.blogger.com/profile/00340930167419307092noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-12236071027948399532018-06-04T16:36:24.524+00:002018-06-04T16:36:24.524+00:00Sorry ‘folks at’ not ‘folks and’...Sorry ‘folks at’ not ‘folks and’...Prufrockhttps://www.blogger.com/profile/17659918463589870423noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-58480942092391738172018-06-04T15:22:08.173+00:002018-06-04T15:22:08.173+00:00Thanks Aaron for your confidence in the piece bein...Thanks Aaron for your confidence in the piece being up to scratch. It's hard to know sometimes whether these posts get too long and that readers collapse at some point along the journey :-)<br />Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-54726956327753301862018-06-04T15:16:07.467+00:002018-06-04T15:16:07.467+00:00Thanks Iain, one of the things that stuck me was t...Thanks Iain, one of the things that stuck me was that when you look at the type of Q&A that crops up say at BoardGameGeek, some of it relates to rule gaps that need to be filled, others is just really players looking for confirmation that they are doing it right. V5 is addressing both those audiences by its completeness. Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-77060671274329861402018-06-04T15:09:25.209+00:002018-06-04T15:09:25.209+00:00Thanks Peter, glad you enjoyed and that you could ...Thanks Peter, glad you enjoyed and that you could see parallels with what is on your table.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-18424877209684540722018-06-04T14:14:36.289+00:002018-06-04T14:14:36.289+00:00I think the folks and Lock N Load need to be sendi...I think the folks and Lock N Load need to be sending you a little thank you note, Norm! <br /><br />Cheers,<br />AaronPrufrockhttps://www.blogger.com/profile/17659918463589870423noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-17527883658757661692018-06-04T10:20:03.363+00:002018-06-04T10:20:03.363+00:00Sounds like a nice clear system, clarity is worth ...Sounds like a nice clear system, clarity is worth a lot!<br />Best Iaincaveadsum1471https://www.blogger.com/profile/02174163740406928172noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-77507477848813671202018-06-04T08:23:56.377+00:002018-06-04T08:23:56.377+00:00While I do not have the boardgame, this is a good ...While I do not have the boardgame, this is a good read and first rate review (or detail overview) with one or two ideas which can get reused. Thanks.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-3980257966838267912018-06-04T05:03:12.624+00:002018-06-04T05:03:12.624+00:00Thanks Clay, I still think V4.1 rules have value a...Thanks Clay, I still think V4.1 rules have value as they are short to get into and to and any unlearning to move to V5 is neither here nor there. The starter kit is a great way to test the water.<br /><br />Yes, in the module I was playing, there is still only a 33% chance of getting smoke, so a greater chance of just going Ops Complete and if things are tight, a gamer may not want to take a ;chance' on creating smoke, though going Ops Complete still allows the unit to opportunity fire (with penalty), so again, another nuance for decision making.<br /><br /><br />If you are simply stuck as the attacker in a stalemate, then the new smoke rule can be a good way to rescue the scenario and get things moving again and would be worth the chances of failure to do that. Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-43701715159249700882018-06-04T01:19:53.731+00:002018-06-04T01:19:53.731+00:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/12142041471614770105noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-84765202090223127002018-06-04T00:48:13.312+00:002018-06-04T00:48:13.312+00:00Thanks for your work on this, Norm. I hope that L...Thanks for your work on this, Norm. I hope that LnL will release the V5 rules very soon. I just ordered the starter kit last week & it is due to arrive in a few days, so I'm just about to get started. I feel that the low success rate for laying smoke plus the movement penalty will make people think twice about trying to use it at every opportunity. coopman827@gmail.comhttps://www.blogger.com/profile/11816255942435931695noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-54656841087236157872018-06-03T20:07:16.317+00:002018-06-03T20:07:16.317+00:00Thanks for the thumbs up, glad you enjoyed it.Thanks for the thumbs up, glad you enjoyed it.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-45968331835875772082018-06-03T19:49:46.158+00:002018-06-03T19:49:46.158+00:00Great job mate. Thanks for the great walk thru.Great job mate. Thanks for the great walk thru.BigBoardGaminghttps://www.blogger.com/profile/08758699431507256607noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-70698423063899574932018-06-03T16:20:10.875+00:002018-06-03T16:20:10.875+00:00I supose to play Devil’s Advocate, I should remind...I supose to play Devil’s Advocate, I should remind myself that at the end of my Two Flags - One Nation design notes I said “When something is not covered, just try to do what you feel is most realistic, particularly from the view that troops are not supermen and that battlefield manoeuvres are often fraught when under the stress of action, often it will probably br better to not let a unit do something than say it can because it is not covered in the rules.” Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-5368677310334370714.post-85666576471813980192018-06-03T16:08:40.931+00:002018-06-03T16:08:40.931+00:00Thanks Ellis, it will be interesting to see what t...Thanks Ellis, it will be interesting to see what the company announce over the next few days re product and cost, as they need to introduce new versions of rules, SOLO and Battle Generator to an audience that already have some of this, so maybe some encouraging offers deals will follow.Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.com