Published by Worthington Publishing and designed by Dan Fournie, 1944 Battle of the Bulge deals with the German Ardennes offensive and is primarily looking at December 16th through to December 25th.
It is pitched at the lower end of the complexity scale, with short rules, low counter density and relative fast play.
It has some rather nice game mechanics that keep both players engaged and which uses some concepts from Worthington’s Holdfast series.
Please use the ‘read more’ tab for the rest of this post, which highlights some of the game mechanics and gives a quick overview of a first game with conclusions.
