This week, in my face-to-face game, I was introduced to the ACW boardgame, Brothers at War, published by Compass games and designed by Christopher Moeller.
The game looks at four small battles from 1862 and offers a total of 13 different scenarios, covering those four battles.
The first thing that struck me was that this game provided the ideal engine to create some figure games for the table without the need for much conversion as the units are generally representing regiments and gun batteries.
In addition, the game is very tactical and itself has something of a figures feel. Anyway, as is my wont, I took a very local slice of action from a situation created in the boardgame and took it to the table.
Please use the ‘read more’ tab to see the rest of this post, which basically follows how the figures game played out.
