Showing posts with label Worthington Games WWII tactical. Show all posts
Showing posts with label Worthington Games WWII tactical. Show all posts

Wednesday, 9 August 2017

Band of Brothers - Infantry Primer

Scenario 16 - To Die on Christmas


Series designer Jim Krohn, publisher Worthington Publishing.


With the recent release of Battle-Pack 1 in the Band of Brothers series, those looking for a quick refresher of the rules to ready themselves for the Battle-Pack can be well served by this short and snappy (though with a thought provoking title) scenario from the base module, Screaming Eagles.




This post uses elements of that scenario to give a memory refresh of some of the nuances of this system in relation to the infantry part of the rules.


For the rest of this post, please use the ‘read more’ tab.

Thursday, 25 December 2014

Comparing lower complexity tactical systems


ASLSK #1   (MMP) v   

Retro   (Minden Games) v    

Band of Brothers   (Worthington Games) v    

Conflict of Heroes   (Academy Games) v   

Tigers at Minsk  (home grown rules)


One scenario theme and 5 quite different systems. This post takes a scenario from the first ASL starter kit and uses it as a basis to play that type of action with five different tactical systems.

Please click on 'read more' to see the rest of this post.



Wednesday, 15 January 2014

Tiger Vs T-34 analysis in Band of Brothers

For those gamers who have a keen interest in WWII tactical wargames, these two vehicles will be well known to them and so they make an interesting study when trying to analyse the Band of Brothers (BoB) system and its gun / armour relationships.

An iPad doodle of the T-34
At the time of writing, we do not actually have any official scenarios in which these two vehicles meet. The Russian module 'Ghost Panzer' does not have the Tiger I (though it does use the 88/56 gun in an anti-tank role, appearing in several scenarios) however, the sister game, 'Screaming Eagles' does, so this article uses the game parts from both modules to make its observations.
To read more, please use the 'read more' tab.

Friday, 3 January 2014

Ghost Panzer - replay

Ghost Panzer is a tactical WWII game from Worthington Games, with counters representing squads and individual vehicles, covering the early and mid war actions of 11th Panzer Division on the eastern front.

The following account is a scenario replay, together with a description of the systems used.

Click below for the rest of the post