| Expansion cover |
Thursday, 4 October 2018
Untold Stories - L'nL
Thursday, 5 July 2018
Kursk Month - Assault on Hill 252.2
Kursk Battles update 1.
Gaming.
First game up on the table is scenario 1 from Dark July, Lock ‘n Load’s boardgame module that covers the tactical level fighting in the region just west of Prokhorovka and specifically at the Oktiabrski State Farm and Hill 252.2
Please use the ‘read more’ tab for the rest of this post.
Sunday, 1 July 2018
July means Kursk!
A bit of a Kursk theme is planned for the July gaming table. It just so happens that 5th July will be the 75th anniversary of the opening of the German 1943 summer offensive. A campaign (Operation Citadel) that was monumental in terms of the direction of the war and renown for the huge tank battles fought around Prokhorovka.
Dark July, is the Lock ‘n Load Tactical boardgame module that covers the tactical level fighting in the region just west of Prokhorovka and specifically at the Oktiabrski State Farm and Hill 252.2
The module has six scenarios, with one of them using a full sized map. I happen to have the X-Maps, which are essentially doubled in size, so you get a larger gaming hex as it stretches a one map game into a two map space and I think this will help with the visualisation of tank gun ranged fire.
To coincide with gaming the module, I am reading Kursk - The Greatest Battle, Eastern Front 1943 by Lloyd Clark and published by Headline Review. This has been on the ‘to read’ list for too long and if the opening pages are anything to go by, this should be a good read.
It talks about a Tiger company being charged across the steppe by 100 T34’s a mile out and then suddenly the T-34’s disappear from sight as they drop into a fold in the ground, only to re-emerge half a mile out. It’s the kind of first hand account that helps us understand those ‘to hit’ numbers in our games, even when the ground looks featureless and flat. The Tigers inflicted great carnage, but some T-34’s got through and four Tigers were damaged. It has T-34’s shooting on the move as they close in and the Tigers moving to get better firing positions. All that sort of stuff really helps visualise what out games should be doing.
There will be ongoing Kursk related posts throughout the month here, at COMMANDERS web space and over on Consimworld and BoardGameGeek. For the figure games, I will also post to the LeadAdventureForum / Pendraken etc.
RESOURCES:
Link to next post (intro to Kursk and the Dark July map)
http://battlefieldswarriors.blogspot.com/2018/07/kursk-battles-intro.html
COMMANDERS, this is my sister webspace that is more snippet based than here. LINK
https://commanders.simdif.com/
Sunday, 3 June 2018
Version 5 Lock 'n Load Tactical, a first look.
Wednesday, 16 May 2018
Prepping for a big Lock 'n Load game
| Scenario graphic |
Thursday, 14 December 2017
Lock 'n Load SOLO module
(edits added to conclusions 20th August 2018)
Saturday, 18 November 2017
Lock 'n Load Starter Set
Monday, 2 January 2017
Tank on Tank (L'nL)
Thursday, 24 March 2016
Heroes of the Motherland - Battle Generator
Heroes of the Motherland - published by Lock 'n Load.
This new game is partly a re-print and partly new content. It brings back into production the Lock 'n Load Russian WWII tactical expansion previously known as 'Not One Step Back' - but substantially adds to it to make it a stand alone product.
This post looks at the game from the perspective of using the new Battle Generator System, which can be bought separately as a game support product.
Please press the 'read more' button for the rest of this post.
Wednesday, 25 November 2015
Heroes of the Pacific
Published by Lock 'n Load, Heroes of the Pacific is a new title in the Lock 'n Load ('Heroes of') series and also the first game in this series published by the new management at Lock 'n Load.
The rules have been stream-lined to give us version 4 and the counters have changed so that they already come with rounded corners and so don't need trimming (for those like that do that).
This post will just take a look at the basic elements of the game and the new rules that give this module its Pacific flavour.
Please tap the 'read more' tab for the rest of this post.
Saturday, 12 September 2015
Rommel at Gazala
Rommel at Gazala is newly released by Lock 'n Load. The game is published as a second edition, with the first edition known to gamers as a Desk Top Published (DTP) production made available by its designer - Jim Werberneth.
This post gives access to a short video review of the product, a sort of mix of an unboxing video, together with some observations and comments.
Since Lock 'n Load is under new management, I thought it would be interesting to look at one of their new releases with regards to production standards and development.
With its relatively small footprint and low counter use, figure gamers may be interested in using this game as a basis to manage a miniatures campaign. Each hex can generally hold up to a divisions worth of units.
Please tap the below link for the YouTube video.
link http://youtu.be/s7QqxHOEpTo
Saturday, 26 October 2013
Mini campaign AAR for Verkhne-Kumsky
Verkhne-Kumsky, Operation Winter Storm 1942.
Some years ago, I put together a 4 day mini campaign game for the Panzer Grenadier series, covering Manstein’s attempt to reach the trapped 6th Army at Stalingrad. The campaign area was formed from four mapboards and the Germans had to drive from one end, to reach the River Myshkova at the other.
It worked rather well and so recently I tried to convert the idea into a Lock ‘n Load mini campaign. While it looked good on paper, in practice, it lost something with the change in game scale, especially as thirteen miles of real terrain was being compressed into just four L’nL boards. A different approach was needed.
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| Module cover graphic |
Friday, 25 October 2013
Video for the Verkhne-Kumsky mini campaign
Verkhne-Kumsky, a mini campaign covering a four day slice of Operation Winter Storm 1942.
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| Copyright - Norman Smith |
Just a short video covering the basics of a mini campaign that I have been working on for Operation Winterstorm 1942, using the Lock'nLoad system. The game files are held over at Boardgamegeek - see below link.
You can enlarge the video screen, the image gets a bit stretched, but generally looks OK.
Boardgamegeek host the download. It is a free PDF, I hope you enjoy looking at it.
LINK http://www.boardgamegeek.com/filepage/96183/verkhne-kumsky
Sunday, 13 October 2013
Tiger Vs T-34 system analysis
Tactical gamers are generally aware of the handling and capabilities of key vehicles such as the German Tiger I and the Russian T34/76 tanks in their rules and in historical accounts from the period. This article is just intended to show how Lock ’n Load deals with these two adversaries, so that gamers can compare this to their own systems.
At the conclusion of the article there is a link to a fascinating source for gun / armour penetration tables (the introduction alone is valuable).
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| One of my vehicle drawings for a home grown tactical game. |
Sunday, 29 September 2013
Enter the Guards AAR
A Lock ‘n Load scenario, Stalingrad 1942.The street lay silent, none daring to move for fear of attracting the attention of ever watchful snipers. The lulls between the intense firefights were short and filled with nervous tension, as men surviving on a minute by minute basis, prepared for the next round of fighting. Lt. Petrov, was the first to act. He saw movement across the street, screamed his orders and sub-machine gunners responded with devastating effect.
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| The Russian module ‘Not One Step Back’ brings the Russian order of battle into the Lock ’n Load system. The base game ‘Band of Heroes’ must also be owned. |
This article will be a straight forward AAR - anyone wanting a detailed look at the system should refer to my earlier post called 'Heroes of the Blitzkrieg' (see labels on the right under Lock 'n Load).
Those with a fondness of the first scenario in Basic Squad Leader (1977) ‘The Guards Counterattack’, will smile as they set this scenario up.
Click on 'read more' to continue.
Wednesday, 18 September 2013
L'nL System study and AAR
Heroes of the Blitzkrieg - World War II tactical system by Lock ‘n’ Load.
HoB is a stand alone game covering French (and Belgian) v German tactical actions from the 1940 period. It comes with V3 of the L’n’L series rules.
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| V3 rules cover - some box art based around around this image done as a painting might have been a better prospect. |
Click on the 'read more' tab for the rest of this post









