Friday, 30 May 2014

10mm WWII rules - Into Battle

The fine tuning of my WWII tactical rules for hexes continues. Tonight I put out Scenario 3 - (Kampfgruppe Sivers) to test for balance and played it a couple of times. There are still rule amendments coming out of these replays.

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Saturday, 17 May 2014

Invasion 1066: The Battle of Hastings

Published by Revolution Games

Hastings is perhaps one of the most significant events in English history. It is the battle that changed everything, resulting in a total transformation of the political and cultural nature of England. Invasion 1066 is a tactical look at the eight hour battle itself and is based upon the traditional telling of the story in which the Norman invaders attack up the slopes of Senlac Hill, intent on defeating the Saxon army led by King Harold.

The following post gives a description of the system by way of an AAR using the historical scenario.

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Sunday, 4 May 2014

10mm hex based WWII AAR (updated 6th June)

As a follow-on to the recent 'wargaming on a pinboard' type posts, here is an AAR using the terrain and forces discussed in those posts (plus a couple of new items).
The rules used are my own and this post follows a playtesting session of a new scenario for inclusion in the rulebook based on an action during the Kursk campaign (Russian front) in 1943.
The post explains and discusses some of the mechanics used in the rules and highlights how quite a lot of action can take place in a relatively small gaming area.
Please note there are major additional edits added to the foot of this post.

please click on the below link to read the rest of this post.