This is part 3 of the Boardgame to figures tabletop conversion for fighting around Aspern 1809. Part 1 discussed the boardgame. Part 2 discussed the conversion process from boardgame to tabletop (links below) and today we get the figures part of the game to the table.
In the end, I decided to go for a game at the level of representing the regiments present.
Here is the General situation in the boardgame and the area marked out that will be taken to the table.
From the last post, here is a schematic of what will become our playing area.
And this is what it looks like when translated to the figures table.
As a quick reminder, we are playing 6 turns and then rolling to see if a 7th turn is played. To win, the Austrians must end the game in possession of the woods at the centre of the table AND not have suffered more lost units than the French.
For rules I decided to use my home brew set. I intended to make the French 26th Léger ‘notable’, so that they get one re-roll in the game, but I forgot and that may have mattered!
There are also some off-board units that may influence our battle.
Turn 1 - Wow, what a start. An unlikely Random Event of ‘Confused Orders’ was generated and played onto French 26th Léger, who were defending in front of the centre wood. This caused them to move rearwards 9” towards the back end of the woods …. what a gift to the Austrians, who would now suffer less fire as they approached the wood.
Stuart on the Austrian left came under fire from the French guns ahead, causing them some consternation.
Turn 2 - Stuart put the French guns under musket fire. It was not particularly heavy fire, but never-the-less, the artillery limbered up and retreated …… a small relief for Stuart.
On the Austrian right Shaeffer crossed the stream with his two regiments and attacked the French 16th Ligne, but they were rebuffed and fell back to the stream, carrying 3 disorder markers.
Turn 3 - Molitor (French commander in the centre) was hit and fatally wounded. He was quickly replaced by Viviez, but the momentary confusion added two disorder markers to each of his French units. This could not have come at a worse moment for the French left (16th Ligne), who were under increasing pressure with 4 hit markers and 4 disorder markers gracing their unit - not good!
Koller (Austrian centre) attacked 28th Léger at the centre wood, but recoiled back to the stream with light casualties. It is not all going the Austrian way.
Turn 4 - The French left (16th Ligne) reeled backwards, opening a gap that exposed the side of the centre wood, together with the flank of 26th Léger. IR42 prepared their ranks for the assault.
Turn 5 - There was still no sign of Henneberg’s Brigade which had been expected to arrive from off table by now, from the Austrian right. In the centre, Austrian IR42 made their charge at 26th Léger’s flank, and devastating it was too (4 hits), causing the unit to flee into the woods ….. and then to continue out the other side!
There was at least some good news for the French. Piré had sent 8th Hussars (from off table) to attack the Austrian left.
Turn 6 - Henneberg, entering the table above Aspern, had at last arrived with his leading regiment, but he would be too late to play any part in this battle. On the Austrian left, Stuart was forced to retreat with some enthusiasm in the face of the Hussars, supported by the French artillery!
But of course, where it actually mattered was in the centre. In the last moments of play, 26th Léger, which had been lingering behind the centre wood, broke and left the table, while IR42 took the wood and consolidated the position. It looked very much like an Austrian win, but first there needed to be a check to see whether a 7th turn would be played ……. the dice gods said no, so that was that.
The Austrians had captured the wood and the French had lost a unit, while the Austrians had not, so it is a clear Austrian win. Of interest, there were two Austrian units ‘wavering’ and who knows what would have happened to them if a turn 7 had been played - perhaps they might have fled!
Conclusion.
Overall a good game as a solo exercise as the French were in a state of tension from the start right through to the final moments, with the ever slim hope that they would make it by keeping the wood. From the outset it looks an uphill struggle for the French, but this was also case in the boardgame situation. However the figure game remained rather tight right up to the end, as it came down to the wire whether the woods would fall into Austrian hands.
Swing moments may have been if the Hussars had arrived earlier and if I had remembered that the 26th Léger were ‘notable’ and could have re-rolled their dice in the last moments of play - perhaps allowing them to stay in the woods. There was also the possibility … indeed likelihood of Henneberg arriving earlier on the Austrian right, putting even greater pressure on the French left (16th Ligne) and possibly seeing them off.
The French side was indeed unlucky to see Molitor getting shot. Disorder impacts on a unit’s fire, its close combat ability and in the passing of all the testing that goes on - so the generation of two disorder markers to each of Molitor’s units just added to French difficulties.
Hopefully the reader has enjoyed this three part post that offers a relationship between the boardgame and figure game. I will revisit this same subject at some point with a different set of rules.
Resources.
Part 1 (the boardgame) Link
https://battlefieldswarriors.blogspot.com/2025/11/playing-aspern-essling-1809-day.html
Part 2 (the conversion) Link
https://battlefieldswarriors.blogspot.com/2025/11/taking-boardgame-action-to-figures.html
I run a separate bit of webspace called COMMANDERS, which is a bit more snippet based than here. Link if you are interested.
https://commanders.simdif.com/dear_diary.html






















