The Never Mind the Billhooks rules have a special event card that suddenly creates an ‘on table’, previously hidden ditch and this is placed directly in front of a friendly unit, giving it a surprise defensive position.
The new deluxe version of the rules has a chapter about painting, modelling and kitbashing. Amongst the examples of which, Richard Lloyd (aka Captain Blood on The Lead Adventure forum - with a beautiful Wars of the Roses army) has built a ditch to use when this card is drawn.
His build has a dirty, mucky, water filled ditch, complete with dead soldiers caught in its murkiness. So, inspired by his step-by-step build, I set about creating one for my own games.
Mine uses some different materials, but the theme is the same (it of course costs nothing if you already have the bits). The assembling and hacking of the plastic figures took a few goes to get each one to fit ‘somewhere’ and to get the fall of the body looking right, but in the end it all came together to give a good piece of ancillary terrain ….. I just need to draw that event card in a game - I probably won’t now for ages!
We have three casualties in the feature. A small knot of men, routing from the field had eventually been caught by the enemy and forced to fight a last stand near to the ditch.
Above - Roger Fenwick, fighting valiantly to the last, was set upon by three retinue men and hacked down. A polearm had struck his thigh, the wooden haft breaking as he fell backwards into the ditch. He did not survive the wound.
Above - William Connor, like many, had thrown his cumbersome bill away while running and so was defenceless by the time the pursuers caught up with him. He was cut down from behind while trying to escape cross the ditch.
Above - Robert Elwood, a wily young archer, was one of the lucky ones. In the press of men, he had been knocked to the ground, concussed, but otherwise without injury. Assumed to be a dead man by the pursuers, he survived the melee. As he came to, concealed by reeds, he managed to drag himself to the edge of the ditch and escape once all of the hullabaloo has passed. Running to the nearest hamlet (Piggy Longton), he took refuge and a few days later, he was formally accepted by the bowmen of Longton as one their own.
I suppose in some ways the ditch loses universal versatility by being tied to one period, but from the perspective of scenario immersion and story telling, the piece will serve usefully in our Piggy Longton ImagiNations.
Only a few days to go now until Christmas Day. As usual, I will be putting up a longish post on Christmas Day morning, mainly as a bit of entertainment for those who are just trying to get through it without too much fuss on the day. It is not as ‘all singing and dancing’ as Christmas posts of recent years, but never-the-less, it is a little different and a bit of fun - so please pop your head in for a mince pie and some special Smoggy Ale, courtesy of Lord Darcy - Earl of Dungborough.
Best Wishes to all who read these silly very important things. Norm.
Resource Section.
My sister webspace ‘COMMANDERS’ is being re-configured to showcase various figure and boardgame systems that I am enjoying and gives a flavour of where current projects are up to. Link.
A splendid piece there Norm, I particulary like that even the unfortunate ones have a back story.
ReplyDeleteThanks Phil, perhaps we might meet the escapee again at some point.
ReplyDeleteLovely piece of work. I look forward to the Xmas post!
ReplyDeleteThanks JB - hope you are settled for Christmas in your new place.
DeleteLovely model and I really like the idea of the stories... inspiring for future scenarios
ReplyDeleteHi Alastair, the project is very giving in terms of narrative, a lot more to come I hope.
DeleteNice little piece of terrain, Norm. How did you have any leftover Perry bods? I wind up with extra arms, heads, and weapons but never a body. All of my bods are pressed into service.
ReplyDeleteThanks Jonathan, a kindly fellow blogger, who initially gave me a ‘leg-up’ with the project with some donated painted figures, also made a follow-up donation with his bag of ‘bits’ - which gave todays bodies.
ReplyDeleteYou are lucky to have such friends!
DeleteIndeed!
DeleteA ditch with supporting narrative. How wonderful. Let’s hope you are wrong about the card drawing.
ReplyDeleteThanks Peter, Like your good self, I like the cards to support narrative - but if they could also be kind to me, that would be better.
ReplyDeleteAnother interesting post, I'll certainly be there on Christmas day in front of the open fire with a pint of Smoggy ale and a mince pie. Merry Christmas.
ReplyDeleteThanks Martin, look forward to seeing you, Happy Christmas.
DeleteA great piece of terrain Norm. Lots of fun to place down on the table instead of a card or other marker especially with the backstory for the unfortunates in the ditch.
ReplyDeleteThanks Ben, of late, I have had a few games containing a ditch ….. called Devils Ditch by the locals - seems an appropriate labelling for for this piece in future.
ReplyDeleteA nice looking and useful terrain piece for future Billhooks games, Norm and others have noted, the inventiveness of all the back stories just adds greatly to the fun!
ReplyDeleteThanks Keith, I’m waiting for Piggy Longton - The Movie! :-)
DeleteSaw this on LAF, really cracking piece Norm, I like it a lot, great back story on the poor souls that found themselves there.
ReplyDeleteThanks Donnie and in reality, this scene must have happened a hundred times!
ReplyDeleteWonderful terrain feature Norm and once again the back stories of those fallen adds to the creation. I will certainly raise a glass of Smoggy to Piggy Longton.
ReplyDeleteHi Lee, now that Piggy Longton is almost a real place, I am opening the Tavern up for holiday bookings - the last two weeks in August are still available ….. 10 Groats to you sir!
DeleteNice looking terrain, realistic and beautiful!
ReplyDeleteThanks Phil, like things often do, it looks better to the Mark 1 eye ball (especially to older eyes :-) ), than the camera suggests.
DeleteNicely done Norm 👍
ReplyDeleteThanks Matt, I have to thank the NMtBH rulebook for the inspiration.
ReplyDeleteThat's a grand piece with a lovely backstory Norm. Happy Christmas! Look forward to you musings on The Day
ReplyDeleteHappy Christmas David, will see you at the Piggy Longton Tavern!
DeleteVery nice, Norm! I am eagerly looking forward to your Christmas Day post. They are always a nice distraction from the hustle and bustle.
ReplyDeleteThanks Steve, It is a shorter post this year (it is all relative :-) ), but hopefully a very easy read to spend some spare time with.
ReplyDeleteThat is a fine terrain piece Norm and as other have said, equally suitable for other periods but with appropriate figures of course. I seem to remember the 'Maurice' set of rules having something similar suddenly turn up, but a marshy area I think, which could equally receive the same treatment.
ReplyDeleteWishing you and yours a very Merry Xmas and a Happy New Year! As always looking forward to slimmed down Xmas Day treat which I always enjoy.
Thanks Steve, Best Wishes for Christmas - the pen is busy and the e-ink flowing :-)
DeleteThat's a great piece of scenery, sad backstory too!
ReplyDeleteThanks Ray. Yes, sadly that backstory could likely be told at 100 such ditches.
ReplyDeleteWishing you and yours a very Merry Xmas and a Happy New Year
ReplyDeleteThanks Mark, Best Wishes for Christmas and thanks for all of your blog posts.
DeleteWow! That's a great eye-candy for every battlefield of this period.
ReplyDeleteHi, thanks, I actually came across the piece a couple of days ago and now that the dust has settled, I am really pleased with it - hopefully it will appear on a battlefield soon!
ReplyDelete